Blade And Sword Game Download
- Download Game Blade And Sword Full
- Mount And Blade With Fire And Sword Pc Game Download
- Fire Sword Games
Action roleplaying game, developed in China. Blade and Sword combines Diablo-like dungeon crawling elements and Street Fighter-style martial arts for a unique game experience set in ancient China. Players can choose from three different fighter types: Long Sword Warrior, Double Blade Heroine and Broad Blade Warrior.
Download Game Blade And Sword Full
Each character can learn as many as 12 Kung Fu attacks, four devastating special attacks., and up to five completely customizable combo moves. Blade and Sword features more than 30 levels and a fitting, Asia themed soundtrack. The game was jointly developed by Pixel Studio and Boya Studio. Blade & Sword Review By Mitsuo Takemoto May 23, 2012Ever since Diablo blew the doors off of action-RPGs, we've seen a slew of imitators and emulators. Darkstone, Lionheart, Anachronox, Asheron's Call, Neocron-the list goes on for a while. Some owe their origins more to Japanese console titles, and others at least offer a first-person perspective.
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Mount And Blade With Fire And Sword Pc Game Download
However, it's been a while since a title came along that cut so closely to the original blockbuster.Beyond being a 2D, sprite-based, isometric clickfest, Blade & Sword also chooses to incorporate the Horadric cube (here referred to as a 'Spyragic cube'), town portal stones you can activate along the way, town scrolls, (called 'homing portals'), a village with a healer who will refill your mana and health for free (a red meter and blue meter), socketed weapons, 800x600 max resolution, and a rather similar skill point system. In fact, B&S is so much like its predecessor that it plays like a mod rather than something built from the ground up, to a certain extent. However, where it manages to deviate, it does so with decidedly mixed results.There are a couple welcome innovations in combat. You can block by holding down the Alt key, for one. This drains your stamina, however, and when it empties you won't be able to sprint. You can also dodge, which scoots you to one of four points circling the target, but the tactical advantage is minimal when you're fighting solo. You have combo moves as well, but it gets tedious since the fourth hit always knocks the target down and you can't hit them while they're prone.
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This wouldn't be so irritating if it didn't take so many hits to kill even an entry-level grunt. Some may find this difficulty 'challenging,' but it ends up being a time-padding feature that drags the game out a lot longer than it deserves.I prefer difficulty to be a matter of dealing with unique tactics, rather than sheer hitpoints. Area bosses will typically take five to ten minutes of monotonous clicking before they go down. This is primarily because they hit so hard that you'll be running back to the village for more supplies or reloading a save game. Combating them is a lot more like a standard beat-em-up game, where they flash before they unleash a move or combo, and can grab you and toss you around at their discretion. Each area is also dotted with a dozen or so ferocious creatures and mobs of tough groups. To make matters more entertaining, the map gets refilled when you exit the game, forcing you to make a run for it to get to the next section.The most effective way to fight is to use your special skill moves.
Each time you level up, you get one point to spend on one of several progressively more advanced attacks, and you can also choose to upgrade a previously chosen skill, but it uses a lot more mana (excuse me, 'chi'). In fact, for several hours into the game, the fighter-class character will have about a thimble's worth of chi at his disposal, making for only a few nice moves until it's back to the monotonous clicking. You can also do a 'Super Attack' that drains all your power and takes forever to regenerate and usually doesn't kill the enemy right off. Your health and mana regenerate regardless, but this separate meter is a trickle to their gentle flow.